Cryx move to Abingdon..

April 25th, 2009

I’ve moved to Abingdon, in Oxfordshire in the UK to begin work as a scientist. The town has a GREAT wargaming club (all sorts of games not jut GW/PP ones!) And so last night I played a game of warmachine.

No photographs as I didn’t bring out my camera but I took notes. I was using My Deneghra 500pt list (Deneghra, Nightmare, Cankerworm, Deathripper, 6 Bile thralls, Withershadow, Gorman, Skarlock, Pistol Wraith) He had 2 large trolls - stone and mauler I think, a pyre troll and slag troll, an axer and his leader who had the focus/fury feedback type of feat.

It went down like this..

We all moved up, I was cautious with death tracker on the nightmare so as not to get in charge range of the stone troll. He also moved up.

I charged in the cankerworm to his slag troll and the nightmare to the axer (to get away from the stone troll) I murdered the Axer! Cankerworm with some focus put a hole in the slag troll with help from the skarlock debuffing it. I kept deneghra back and took pot shots with the pistol wraith and the withershadow (who essentailly have the same stats) He charged my nihtmare in the back and totaled it. His slag troll hit the cankerworm but I was lucky to have a box left in each system… CLOSE!

He was getting quite close. A little closer than you want a horde of regenrating frenzied trolls to be. So I oiled the pyre troll to blind it, Denegra used scourge to knock down the mauler and the pistrol wraith got lucky and chilled the stone troll!! Then my bile thralls decided to martyr themselves for the Dragonfather. I did a point of damage to the stone troll, corroding it and the pyre thrall, I did a couple of points and also damaged my own cankerworm corroding it - this knocked out the cortex which meant no focus - was I toast next turn? Then he popped his feat whcih meant anything that got focus got zapped. OWCH.

I survived with most things intact although corrosion burned out my cankerworms cortex - not a big worry as the feat meant that if he had focus then he’d fry and with 2 boxes left he’d be Toast. The skarlock parasited the stone troll who got zapped twice with dark fire and admonia debuffed him by just being there and looking cool. Puppet master on cankerworm from Tremulus made up for lack of focus. I hit with the cankerworm and due to the fleshgrinder, ablation and parasite the stone troll was worm food! Go cankerworm! However now wanting to preseve my beloved beastie I scuttered him behind some trees.

After that it was mostly over. I’d lost my Nightmare and suicided my thralls, my cankerworm was weakened but more or less fully functional and short of the mauler trying to throw the deathripper at deneghra (he missed - phew!) the game was mine. A good game with many hair rasising moments! My opponent did fluff a few rolls but on my second last turn I missed both of Denegrhas spells by 1 which let his mauler get closer than I’d hoped!

I must add that not having much experience of hordes this game was fun. My opponent wasn’t afraid to let his beasts go frenzied and actualy wanted it to happen. He was quite true to the fluff of his army and we played for fun. I enjoyed the game immensely.

Not playing against ‘hordemachine’ or against a casterkill type army allowed us to really have fun rather than work it out ‘chess style’ about how to cheese-ball kill each others HQ which to me seems boring! While I was cautious at the beginning (maybe not in character) I opened up and had to take chances. I would have liked Deneghra to have killed stuff in melee but despite her Uber big spear she’s not a fighter!

Bullet to the Head

March 31st, 2009

I had a rather short and anti-climatic game against John on Sunday.

Deployment was thus :

WarmachineA

He had Darius, a squire, a journeyman, 2 centurions and Rowdy.
I had my Deneghra list.

John just turtled and I advanced hoping to outflank, little did I realise that this was some well know tactic called ‘the bullet’.

The turn before the kill was turn 2 and looked like this;
WarmachineB

I did fear a charge on Deneghra so Gorman popped some smoke but I didn’t realise that Darius could life 16 tonnes of steel and put it within 2 inches of him so darius moved, lifted rowdy who then, with the help of a spell charged into Deneghra and ate her. Game over :( it was the worst game I’ve had. John did realise that I wouldn’t know what Darius could do due to my lack of experience so it was a bit of a kick to the teeth. However he was nice about it. I just would have rather had a game rather than I had been target practice as literally no models other than Deneghra died. Not really much of a fight to be fair. I did defiantly learn though, to keep Deneghra WAAAAAAAAAAAY back! It may have been different had I brought Mortenebra as she cannot be knocked down and is also a ‘ ‘Jack-caster’

Legion Painted

March 25th, 2009

My LoE box is painted. I haven’t had a chance to use them yet althogh I’m hoping to convince my brother to have a small bash sometime before I travel abroad. I will take my cryx. The LoE were more for fun painting. I like painting monsters so they seem to be easier and more interesting.
Anyway without further ado the pictures :

The Family:
everblightgrp

Carniverean
:
1carniverean

2carniverean

carniverean

Lylyth:
lyliyt1

Shredder:
shred1

Shredder & Lylyth:
shred2

Legion of Everblight Update

March 17th, 2009

Lylith, Herald of Everblight:
1LoE

Carniverean WIP :
4LoE

The main back armour plates will be done and blended to hopefully look older than the ‘newer’ growth of spines. The leg plates will have a trim of bone as I’m imagining that the skin goes purple before turning into bone.

And here’s two of the Shredders, WIP :

2LoE

3LoE

Lack of updates

March 16th, 2009

Sorry for the lack of updates last week. I’d arrived early with a friend, didn’t feel too hot (turns out I had a throat infection … +diabetes = not good!) and had forgotten a major element in one of my armies. So I went home early and rested.
Yesterday I was in the UK since Thursday doing some house hunting which was successful. Hopefully next week all will be well.
I am half thinking of going to Dublin to play some Warmachine however I will need to research this.

Also if I get everything I need to do I can show pictures of the secret project *insert evil laugh here*

Withershadow Combine

March 4th, 2009

The Withershadow Combine have been finished up and based properly. As with the Cankerworm There may be a revisit to pick out the fine details (rivets etc) but for the moment they are above table-top worthy. I may write
their names on the bases; Admonia, Maelvous and Tremulus incase I forget.
thecombine

Admonia is the female one with the book, she gives the ability Black Arts which allows a spell to be upkept for free! In addition she can unbind enemy spells and protect the general a bit more.
Admonia

Tremulis is the puppeteer, I might add four strings to his puppeting hand. In the game it allows him to have an ability that forces either an enemy or a friendly model to re-roll a dice.
Tremulis

Maelvous is the leader and a little stronger, while he is alive he gives them all Stealth and Shadowbourne, which allows them to use their shadowy powers to walk through terrain and even charge through it!
Maelvous

All three can cast a spell called Dark Fire (each!) which effectively works like the pistol wraith’s pistol with a RAT of 7. However they cannot get an aiming bonus and don’t have the crack shot ability that he does.

In the Circle, the Circle of DEATH!

March 2nd, 2009

This post is dedicated to Sir Elton John for The Circle of Life song..

Ahem moving swiftly on. This weeks warmachine game was against Ian’s Circle. I think he went a bit soft with his choice of caster a sort of shapeshifting werewolf dude with 2 axes an a lot of fury potential. He also had a Satyr, Stone&Stick-Man,a stone circle, a twigman making monolith, wayfarer and druids.

I took Deneghra, Nightmare, 2 Deathrippers, Nightwretch, Bile Thralls, Gorman, Pistol Wraith and The Withershadow Combine made their Debut.

Deployment was as shown in the picture, Ian allowed me to go first.
Warmachine Deployment

The first turn each was largely uneventful with us moving up into better positions. I didn’t waste as much focus in this game as other games so I am getting better.

The game was largely constrained to a few key moments due to time constraints and also by the fact that in turn 2 both Ian and my own dice rolling was less than dire. (Ian missed a 5+ on three dice and two 7+ on 3 dice twice!) Things didn’t heat up until the Nightmare charged the Satyr and knocked him to 1 wound. Magic was suppressed by the druids and the pistol wraith missed them with both pistols. The Withershadow were interesting but I wasn’t that confident with them as I would be with the nightmare or cankerworm. I only got to zap dark bolt a couple of times at the Stone-Stick-Man-Beast thing. By Turn 2 it looked like this :
cWarmachine

In turn three Ian tried to assassinate deneghra in a long shot by using the wayfarers ability combined with his casters spell to move right on top of Deneghra. He did some damage and combined with the shooting from the evil eye orb thing she have only a couple of wounds left. Stickman fell short as he threw a boneripper but it hit the Eyeball. At this point i felt victory was within my grasp and I popped deneghras feat and combined it with parasite. so that the caster had -2 def and -5 armour and deneghra had +1 armour. The eyeball missed it free shot and deneghra stabbed the warcaster with 3 of her remaining focus but this was transferred to stickman. He was now impailed and easier to hit but again this was transferred. He was vunerable and I couldn’t leave deneghra there so she walked away ( I LOVE WITCH BARBS!) leaving the battle field looking like this:

dWarmachine

I thought about using my withershadow to melee him and hopefully kill him but I coudn’t charge from the wood. Then I noticed my bile thralls who had only done a point of damage on the eyeball and lost a guy. Usually they are dead by now! I decided that since there was so much room just walk down and purge all 5 onto the Warlock and so it was victory to me as he wasn’t going to survive 10d6-5 damage :-)

e End

Flu Induced Painting (FLIP)

February 27th, 2009

I decided to try and pass the time with some painting. The nightmare got a bit of a touch up and at present has one arm. Presently he will have both. Below is a WIP photo of him and the little greenstuff ’squiggle’ which grips the central cylinder. The rods/pins in the arms go into this then to help support them in addition to the glue. It should essentially provide another way of distributing the weight of the arms.
Nightmares Spine

I also progressed the Withershadow Combine a little - added the teal/turquoise to the robes, drybrushed and inked the metal and added the brass details. I am going to have to write their names on the bases as each one has different rules.

Withershadow 1

Withershadow 2

Withershadow 3

Finally I cracked out the Hordes and began assembling the Carniverean. He’s had quite a lot of mould release powder on him some of which lead to a slight discolouration but after his bath it will be irrelevant! His torso got pinned to the abdomen and greenstuff helped there. Two shallow but broader than normal holes were bored in the tail and the adjoining part and a small ball of greenstuff used to provide additional strength there. Finally the gaps between the underneath plates on the tail and abdomen were greenstuffed and textured to blend it all together.

Caniveran

He still needs filing on some mould lines as you can see and there was a lot of flash - probably why it was on fleabay in the first place. Still a starter box for the price of the Carniverean alone cannot be too bad!

Wanted : Iron Liche Body Unit

February 27th, 2009

I’ve been terribly ill with ‘flu (and before the sarcastic aww’s and ‘LoL manflu’ comments come in, being type 1 diabetic compounds the problems of being ill. So I’m thinking if I can build an Iron Liche Body unit (like Aspyxious’ or the Withershadow Combine) and transfer my consciousness into it then I will be immune to illness and not have to worry about being diabetic.

Following a conversation on Drogheda Gamers forum with Ian I synopsized some aspects of the game I need to work and gave a brief outline of the game. It’s quoted below. We were discussing combinations and how I’ve caught the ‘warcmachine bug’ (its actually the ‘flu which is medically referred to as a rhinovirus!)

I’m not saying its a bad thing, but its the nastiest thing I’ve seen in terms of combos and its not even cheese its just what Siege is supposed to do. I actually like his theme of battlefield manipulation (foxholes and hillocks and rockets in the face!)

Another delight is the ways around a lot of things …. eg I can take a lot of stealthy stuff… then that can be dispelled with sieges light beam or whatever… but then gorman has oil bombs… and so forth… so for everything that on the face of it seems powerful there is always a counter.

Its why I like it… its sort of chess like… my three problems at the moment are probably :

i) deploying - due to the radical nature of the deployment I sometimes wonder if I’m deploying it ok

ii) choosing what to do… I have lots of options (in terms of what each mini can do) … so many it can be a bit overwhelming.

iii) knowing what the other mo’fo’ can do…. Kreoss knockdown feat…. I hadn’t read all of Menoths casters so I should know. But I think its because I’m new to the game and that these issues will be resolved with experience.

Feel free to sign up on the forums and discuss things!

Mortenebra Has Legs!

February 24th, 2009

Mortenebra has legs. Its all I got done today as I am recovering from two of the best games of Warhammer I’ve had in quite a while. In addition I couldn’t stick the legs before as basically the superglue which I have currently is rubbish and wouldn’t stick it. So I used some 2-part liquid metal which hardens in about 5 minutes. I did the inner two first, then worked out. So now she’s base-coated and assembled fully. I just need to get her painted.

Picture :
Mortenebra With Legs

In addition the Legion of Everblight box arrived today. I’m thinking of what colours to paint them. I’m toying with the idea of a bit of purple in places but I dont know how that will work out as purple usually looks hideous in large amounts so I am unsure. I know they live in a tundra type area so that will be a factor but I want to shy away from the ‘given’ colour scheme yet not be too distinct. My Cryx are ‘black’ but various things have puple and turquoise on them to tie them together. Tomorrow I need to work on my Withershadow Combine and Nightmare as If I take anything it will be Warmachine/Hordes as that is what is played in the gaming club near where I’m moving to.

I’ve been assembling some Warhammer stuff which *has* to get painted before I even go near the legion of everblight. (unless it doesn’t get painted and then I paint the legion in the UK but hopefully it wont come to that!) Irregardless they may get filed/assembled/primed (in white) but otherwise I have to do, in order of priority ;

For Lizardmen:
Ancient Stegadon + crew to prime and paint
Slann to finish (basing detail)
20 Temple Guard to assemble prime and paint
Terradons - 1 to paint, 1 to repair
Stegadon + crew to fix up & paint
Battle Standard Bearer*
16 Skinks + 2 Kroxigor (unit)*

For Wood Elves:
Battle Standard Bearer
3 Warhawks & Riders
Treeman to finish
Lord on Great Stag (needs a bit of conversion too)*

*not big priorities

Tyranids:
Various units need repairs, possibly some gaunts.. maybe it is all painted but I’m not sure as I haven’t dug them out in about 3 years. Necrons are all painted although some need a bit of fixing up but I wont be using them.

I want to sell my dark eldar and salamander space marines (€75 euros each I think which is insane but I want riid of them) if possible so then I will have 2 armies for each system. I do have a lot of skull pass goblins but that is a long term project so I’m not counting that as there’s waaay too much in it - 2×20 archers 2×30 spearmen, characters, 2 trolls, I need fanatics and to convert some squigs, build some bolt throwers and a doom diver and then that’s about 1500-200- points of wackyness!